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1. Idea how to introducing the JovePlayer character! - in Player Features and Ideas Discussion [original thread]
Originally by: Niccolado Starwalker Originally by: Galifardeua Originally by: shady trader The idea in the orginal box set was that you could evolve into a Jove buy setting your genes resequenced via DNS implants. This coul...
- by Za Po - at 2007.02.19 17:41:00
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2. Wow.. - in EVE General Discussion [original thread]
Originally by: SonOTassadar Originally by: Jollyreaper I just hope they make the designs make a little more sense. The engines are all wrong for newtonian thrust. Asymmetrical, the ships would spin all over the place. I like the co...
- by Za Po - at 2007.02.17 10:35:00
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3. Argument for the removal of Jump Gates - Performance - in EVE General Discussion [original thread]
You need chokepoints in order to have battles. If you remove chokepoints, players will simply seek other chokepoints to do battle - the POSes, if nothing else. Effect on lag is therefore null. From another point of view, allowing people to jump i...
- by Za Po - at 2007.02.17 10:30:00
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4. New tech levels? - in EVE General Discussion [original thread]
Originally by: Kruugore T3 better not require T2. because that would be ridiculous :) It would be a bad idea if T3 required 10 million skill points per item, yes... but I see nothing wrong with T3 requiring an additional layer of logist...
- by Za Po - at 2007.02.12 16:01:00
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5. Do Devs/CCP Truely understand their own market? - in EVE General Discussion [original thread]
Originally by: RtoZ Short answer to thread. No. CCP don't understand their own market. Long answer: The market works anyways, and CCP try and control it, with npc characters, database spawning of items, regional barriers, etc, but without...
- by Za Po - at 2007.02.11 23:08:00
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6. EVE's back story is a piece of crock - in EVE General Discussion [original thread]
Originally by: OldWolfe ~ Not to mention that since we have a back story, that really limits what one can create through imagination because people will feel like their safety zones been breached with new mysterious things and quickly dema...
- by Za Po - at 2007.02.07 10:47:00
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7. EVE-Online: Defiler of Isaac Newton's Laws of Motion. - in EVE General Discussion [original thread]
There's nothing wrong with asymmetrical engines. They are simply not equally powerful. Why ship designers would do this is beyond me, but it's not unfeasible. Caldari simply don't seem to care much for symmetry in aesthethics. Maybe they had a lot...
- by Za Po - at 2007.02.03 09:42:00
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8. The Day the alts disapeered - in EVE General Discussion [original thread]
I really wish that one man only had one character. That's how I play, but God knows I am at a disadvantage compared to alt-users. Especially those that employ multiple accounts. Unfortunately, it will never happen. There are multiple reasons, eac...
- by Za Po - at 2007.01.28 10:20:00
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9. EVE Military RANKINGS?? - in EVE General Discussion [original thread]
Originally by: Destiny Calling Edited by: Destiny Calling on 26/01/2007 15:22:01 Grunt 1,2,3,4,5,6,7 and 8 edit my info is the same as his but simplified - try coming up with your own ranks it feels better. I've been killed by enough...
- by Za Po - at 2007.01.26 15:49:00
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10. CCP, do you ever feel bad? - in EVE General Discussion [original thread]
Originally by: Infinity Ziona Seems EVE has a horde of casual subscribers who cant be kept loyal without constant content being added. That, and another horde of hardcore subscribers who can't be kept loyal with constant content being ...
- by Za Po - at 2007.01.26 14:59:00
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11. Freeform ! be carrefull !!!!!! - in EVE General Discussion [original thread]
The contract interface could use some clarification TBH. I had to make a trial with a corp mate to figure out how the item exchange worked - I mean, "money to give" and "money to receive", what does that even mean? Money that I have to give him, o...
- by Za Po - at 2007.01.26 11:15:00
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12. EVE Lacks Group PvE - in Player Features and Ideas Discussion [original thread]
Regardless of the arguments for PvP, exploration, and whatever, at least shared missions would be an improvement.
- by Za Po - at 2007.01.26 09:16:00
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13. Stars....somebody has to tell CCP. - in Player Features and Ideas Discussion [original thread]
The pod has all sorts of built-in filters to make the void feel a bit less hostile for the pilot. For example, it plays sounds for weapons and explosions - that's detailed in "The Jovian Wetgrave". Spicing up the starfield display is probably part...
- by Za Po - at 2007.01.26 09:14:00
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14. Forum Code Updates - in EVE General Discussion [original thread]
Originally by: mazzilliu Originally by: Phoenix Lord Originally by: mazzilliu have you considered using some existing forum softwares? i'm sure something can be worked out with security, and they have like 999999999999999 m...
- by Za Po - at 2007.01.26 09:10:00
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15. Top 10 List Revelations and beyond - in Player Features and Ideas Discussion [original thread]
1. Client interface freezes. I'm tired of windows taking seconds to refresh, and freezing the client while they do. If they can't be made much faster, at least thread them. 2. Warp-related freezes. The client should stay responsive while loading ...
- by Za Po - at 2007.01.25 16:24:00
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16. The PVP vs. Carebear arguement... - in EVE General Discussion [original thread]
The problem is not with people that "don't want to fight". The problem is with people that don't want to aggregate. It's the whiner who complains because six players, employing a strategy explicitly designed to prevent a single unprepared ship fr...
- by Za Po - at 2007.01.25 16:10:00
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17. Decouple Client Interface from Network - in EVE Technology Lab [original thread]
When I change a market order, after ten seconds or so, the wallet window refreshes. This freezes the interface for about 4 seconds. Until now, I assumed that this is because the game is requesting full order info, which might reasonably take 4 se...
- by Za Po - at 2007.01.24 15:19:00
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18. Sorting filters for our hangars - in Player Features and Ideas Discussion [original thread]
/signed.
- by Za Po - at 2007.01.23 08:38:00
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19. Gate ganking; no chance at all. - in EVE General Discussion [original thread]
Nope, 6 vs 1 you have no chance. What's wrong with that?
- by Za Po - at 2007.01.22 19:10:00
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20. For the third goddamn time! Skyboxs please! - in Player Features and Ideas Discussion [original thread]
Edited by: Za Po on 20/01/2007 15:17:03 Originally by: Aksen You know what, I think the game is excessively beautiful but unrealistic. Originally by: Nero Scuro EVE isn't very realistic at all though. CCP treats space as thou...
- by Za Po - at 2007.01.20 15:19:00
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